Enterprise Journalism

For it, they instituiesbuscam if to become plainer and flexible, thinking about organizations as net. Boy Scouts of America might disagree with that approach. We will see more ahead than, the companies pass for this transformation in respostaao new capitalism, that appears with the demand of a new model of consumidorque searchs for diversified markets each time more. The used feudals comoexemplo in the citation serve as comparison to the mentioned archipelagoes porSennett, with the communication if making for islands, as on computers arede. 1.2. The ComunicaoInterna Natentativa to analyze the development of the Enterprise Communication, to vamosutilizar the studies of TORQUATO, cited for KUNSCH (1997, p.55). Progressodas industries, had the Industrial Revolution of century XVIII, that trouxeconsigo the automation, made with that significant changes occurred nasrelaes between employers and employees, who before were interpersonal efamiliares. In consequence of the division of the work and the necessity deaperfeioamento on the part of the employees, which had creation separation porsetores in ' ' structures organizacionais' ' , &#039 appeared; ' necessity of melhorentendimento of the process as one todo' ' . The context where the Enterprise Journalism and the ComunicaoOrganizacional had appeared can be based on the period of the RevoluoIndustrial.

The great expansion of the companies throughout century XIX that, segundoKUNSCH (1997, p.55), ' ' norelacionamento propitiated the sprouting of radical changes, in the ways to produce and the processes of comercializao' '. The call agricultural exodus, that is, the coming of peasants for acidade, in search of jobs in the plant, caused the growth of the cities eprovocou a cultural shock, also generating social problems. To break dessesfatos, the organizations had left of if also worrying only about produopreocupando itself with a strategical planning. ' ' The inherent easinesses to the regimen of production in massapassaram to demand of the organizations, in the context of a competitive regimen, bigger efforts to become known them and to promote its products and services, initiating itself then all a communication work mercadolgica' '.

Head Shot

It makes possible you to the Internet to play diverse types of games, where the interaction with other participants makes with that also if they form friendship bows, that exceed the virtual environment and pass to the real plan. This type of interaction, that at the same time amuses and makes possible that if people of diverse cultures know, is focus of study of psychologists that try to analyze and to understand the functioning of the mind human being in this type of environment, offering the possibility to study the diverse variations of behavior of the involved ones. ' ' In fact, games on-line in real time takes to the limit the marcante trace of the playful field in the psychological research: the envolvement and the espontaneidade (MATOS, s/d, p.1 apud Lynn 2004 p.45) ' '. We perceive in this point one of the new ramifications of the culture of the games, where if it has a proper language and a definite style to play. Expressions as ' ' Head Shot' ' or ' ' Ownado' ' , are examples of slangs used for the players.

It has diverse communities on the styles of games, where its participants in common argue and approach subjects referring to one definitive game. In style MMORPG the creation of Guild or also Clans of players is more frequent, who are as a family in the game, where the leader determines the rules and politics to be followed for the members of clan. 4,2 Social games Currently, with the growth of the social nets, on-line appeared a pursuing of games that she is on directly with the interactions made for the users of these nets. Where you play and collaborate or have the contribution of all known its. The great potential of these nets sample that this pursuing tends to grow. The social nets open a fan of diverse forms of the users to interact in the games using or I do not assist it of known its.